Faubourg Simone Mobile App
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Type
App
Module
Components
Module
Fbrg
Smn
App
Global
Service
Init
Service
Main
Header
Component
Music
Controls
Manager
Provider
constructor
current
Song
events
is
Playing
music
Controls
plt
tracker
create
Music
Controls
destroy
Music
Controls
init
on
Music
Controls
Event
on
Platform
Ready
track
Event
IfNeeded
update
Play
State
Parallax
Header
Player
Component
Prompt
Service
Radio
Page
Radio
Service
Share
Button
Component
Tabs
Page
Tracker
Service
ICover
Song
ISong
IUrl
Archives
IUrl
Archives
Params
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Directives
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Providers
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Components
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Providers
FB
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cordova
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Loader
Factory
app
Settings
Hierarchy
MusicControlsManagerProvider
Index
Constructors
constructor
Properties
current
Song
events
is
Playing
music
Controls
plt
tracker
Methods
create
Music
Controls
destroy
Music
Controls
init
on
Music
Controls
Event
on
Platform
Ready
track
Event
IfNeeded
update
Play
State
Constructors
constructor
new
Music
Controls
Manager
Provider
(
plt
:
Platform
, musicControls
:
MusicControls
, tracker
:
TrackerService
, events
:
Events
)
:
MusicControlsManagerProvider
Parameters
plt:
Platform
musicControls:
MusicControls
tracker:
TrackerService
events:
Events
Returns
MusicControlsManagerProvider
Properties
Private
current
Song
current
Song
:
ISong
Private
events
events
:
Events
Private
is
Playing
is
Playing
:
boolean
Private
music
Controls
music
Controls
:
MusicControls
Private
plt
plt
:
Platform
Private
tracker
tracker
:
TrackerService
Methods
Private
create
Music
Controls
create
Music
Controls
(
currentSong
:
ISong
, isPlaying
:
boolean
)
:
void
Parameters
currentSong:
ISong
isPlaying:
boolean
Returns
void
Private
destroy
Music
Controls
destroy
Music
Controls
(
)
:
void
Returns
void
init
init
(
currentSong
:
ISong
, isPlaying
:
boolean
)
:
void
Parameters
currentSong:
ISong
isPlaying:
boolean
Returns
void
Private
on
Music
Controls
Event
on
Music
Controls
Event
(
action
:
any
)
:
void
Parameters
action:
any
Returns
void
Private
on
Platform
Ready
on
Platform
Ready
(
)
:
void
Returns
void
Private
track
Event
IfNeeded
track
Event
IfNeeded
(
msg
:
any
)
:
void
Parameters
msg:
any
Returns
void
update
Play
State
update
Play
State
(
isPlaying
:
boolean
)
:
void
Parameters
isPlaying:
boolean
Returns
void